Speedrome credits

Created for Holy Name Oktoberfest with Indianapolis Speedrome branding supplied by the event organizer.

Driving physics, camera, smoke and audio adapted from mrdoob’s Starter Kit Racing, a JavaScript port of Kenney’s starter. MIT license, copyright Kenney and mrdoob. Original assets by Kenney, CC0. Three.js (MIT) and crashcat (MIT).

Speedrome arena, race rules, computer drivers, stock-car models and festival interface added for this adaptation. Reference photographs are used for design, not redistributed in the game.

Original license · Return to the game

Festival walking uses Three Player Controller by hh-hang (MIT) and three-mesh-bvh (MIT). Campus and rounded volunteer geometry are original to this adaptation. Festival Serve is reused from Holy Name’s existing game, with Phaser (MIT), React (MIT) and Zustand (MIT). Dependency notices: licenses.

MacAllister excavator uses araobp’s Unity Excavator, adapted for this festival with a compact yard, camera, touch controls and assisted loading. Apache 2.0 license. Meshes optimized with UnityMeshSimplifier (MIT; notices retained in the Unity source).